Character building
Top Builds
Proven builds from the community's most-recommended guides, updated for Patch 8. Each one lists stats, feats, gear by act and a level-by-level path — and every one can carry a first playthrough.
Before you pick
You can respec any character with Withers for 100 gold. Most builds come online at level 5–6 (Extra Attack, 3rd-level spells). If a multiclass feels weak early, play it as the main class first and add the dip levels later.
At a glance
| Build | Tier | Split | Roles | Difficulty |
|---|
All builds
Build principles that apply to everything
Dips worth taking
- Fighter 2: Action Surge — one extra Action per short rest.
- Rogue 3 (Thief): an extra bonus action every turn.
- Warlock 1 (Hexblade): Charisma weapon attacks, medium armour and shields.
- Warlock 2: Agonizing Blast, Devil's Sight, short-rest slots.
- Cleric 1 (Life/Tempest/War): heavy armour, Bless, Guidance.
- Paladin 2: Divine Smite for any Charisma caster in melee.
Feats that carry builds
- Great Weapon Master / Sharpshooter: −5 to hit for +10 damage. Pair with advantage or attack bonuses.
- Tavern Brawler: STR added twice to unarmed and thrown attacks.
- Alert: +5 initiative and can't be surprised. A top Honour Mode pick.
- War Caster / Resilient (Con): keep concentration on Haste and Spirit Guardians.
- Ability Improvement: getting your main stat to 20 is rarely wrong.